UI Design
Interaction Design
Overview
Knowt, is an AI-powered study app that turns notes, PDFs, slides, and videos into flashcards, summaries, and quizzes. It supports spaced repetition, lets user import Quizlet sets, and offers study tools like practice tests and card sorting. Knowt’s main users are students, teachers, and schools, Students use it to quickly turn notes into study tools, teachers use it to create class materials and assessments, and schools adopt it because it supports large-scale use and meets educational privacy standards.
My Role
User Research • UI Design
Interaction Design • Motion Design
Team Member
Liya Yan
Samiha Aarashi
Swapna Dhar


Final Prototype
How it Works
Conclusion
How it solves the user’s problem?
By creating trackable competitions, teachers can boost students' motivation and provide insights into how they can improve their study plans. Offering rankings and ladder boards based on progress helps students stay dedicated to their studies, fostering a more proactive and engaging learning environment.
What is the next step
This project taught me how to effectively utilize the limited space in mobile design. Choosing the right elements is crucial, as mobile screens offer much less room compared to desktop designs. One key lesson came from my low-fidelity design, where I decided to remove the logo from the homepage. This decision allowed for more space to display events, which are the primary focus of the app. By prioritizing content over branding in this case, I ensured that users could easily access the most important information without unnecessary distractions. This experience highlighted the importance of thoughtful decisions when it comes to designing for small screens and maximizing the user experience.



